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# arm_mult_f32.c

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    00001 /* ----------------------------------------------------------------------
    00002 * Copyright (C) 2010 ARM Limited. All rights reserved.
    00003 *
    00004 * $Date:        15. July 2011
    00005 * $Revision:    V1.0.10
    00006 *
    00007 * Project:      CMSIS DSP Library
    00008 * Title:        arm_mult_f32.c
    00009 *
    00010 * Description:  Floating-point vector multiplication.
    00011 *
    00012 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
    00013 *
    00014 * Version 1.0.10 2011/7/15
    00015 *    Big Endian support added and Merged M0 and M3/M4 Source code.
    00016 *
    00017 * Version 1.0.3 2010/11/29
    00018 *    Re-organized the CMSIS folders and updated documentation.
    00019 *
    00020 * Version 1.0.2 2010/11/11
    00021 *    Documentation updated.
    00022 *
    00023 * Version 1.0.1 2010/10/05
    00024 *    Production release and review comments incorporated.
    00025 *
    00026 * Version 1.0.0 2010/09/20
    00027 *    Production release and review comments incorporated.
    00028 *
    00029 * Version 0.0.5  2010/04/26
    00030 *    incorporated review comments and updated with latest CMSIS layer
    00031 *
    00032 * Version 0.0.3  2010/03/10
    00033 *    Initial version
    00034 * -------------------------------------------------------------------- */
    00035
    00036 #include "arm_math.h"
    00037
    00068 void arm_mult_f32(
    00069   float32_t * pSrcA,
    00070   float32_t * pSrcB,
    00071   float32_t * pDst,
    00072   uint32_t blockSize)
    00073 {
    00074   uint32_t blkCnt;                               /* loop counters */
    00075
    00076 #ifndef ARM_MATH_CM0
    00077
    00078 /* Run the below code for Cortex-M4 and Cortex-M3 */
    00079
    00080   /* loop Unrolling */
    00081   blkCnt = blockSize >> 2u;
    00082
    00083   /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
    00084    ** a second loop below computes the remaining 1 to 3 samples. */
    00085   while(blkCnt > 0u)
    00086   {
    00087     /* C = A * B */
    00088     /* Multiply the inputs and store the results in output buffer */
    00089     *pDst++ = (*pSrcA++) * (*pSrcB++);
    00090     *pDst++ = (*pSrcA++) * (*pSrcB++);
    00091     *pDst++ = (*pSrcA++) * (*pSrcB++);
    00092     *pDst++ = (*pSrcA++) * (*pSrcB++);
    00093
    00094     /* Decrement the blockSize loop counter */
    00095     blkCnt--;
    00096   }
    00097
    00098   /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
    00099    ** No loop unrolling is used. */
    00100   blkCnt = blockSize % 0x4u;
    00101
    00102 #else
    00103
    00104   /* Run the below code for Cortex-M0 */
    00105
    00106   /* Initialize blkCnt with number of samples */
    00107   blkCnt = blockSize;
    00108
    00109 #endif /* #ifndef ARM_MATH_CM0 */
    00110
    00111
    00112   while(blkCnt > 0u)
    00113   {
    00114     /* C = A * B */
    00115     /* Multiply the inputs and store the results in output buffer */
    00116     *pDst++ = (*pSrcA++) * (*pSrcB++);
    00117
    00118     /* Decrement the blockSize loop counter */
    00119     blkCnt--;
    00120   }
    00121
    00122 }
    00123

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