Add interrupt lock
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@ -33,9 +33,11 @@ int main(void)
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cm4::SystemTick ticker;
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ticker.enable();
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uint32_t last_tick = 0;
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cm4::InterruptGuardian::enable_interrupts();
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while(true) {
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for(auto it = std::begin(leds); it != std::end(leds); ++it) {
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uint32_t tick = ticker.tick() / 1000;
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volatile uint32_t tick = ticker.tick() / 1000;
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if(tick != last_tick) {
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nrf52::Gpio * tmp = *it;
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tmp->toggle();
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@ -5,6 +5,7 @@ using namespace pinetime::platform::cm4;
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InterruptGuardian::InterruptGuardian()
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{
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disable_interrupts();
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}
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void InterruptGuardian::register_handler(Cm4IrqN irq_nr, InterruptHandler &handler)
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@ -33,6 +33,20 @@ private:
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};
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public:
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static inline void enable_interrupts() { asm volatile("cpsie i"); }
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static inline void disable_interrupts() { asm volatile("cpsid i"); }
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static inline bool suspend_interrupts()
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{
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uint32_t mask;
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asm volatile("mrs %0, primask" : "=r" (mask));
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asm volatile("cpsid i");
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return(mask & 0x01);
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}
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static inline void resume_interrupts(bool status)
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{
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asm volatile ("msr primask, %0" : : "r" (status) : "memory");
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}
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void register_handler(Cm4IrqN irq_nr, InterruptHandler &);
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static InterruptGuardian instance;
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15
src/platform/cm4/InterruptLock.cc
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15
src/platform/cm4/InterruptLock.cc
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@ -0,0 +1,15 @@
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#include "platform/cm4/InterruptHandler.h"
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#include "platform/cm4/InterruptGuardian.h"
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#include "platform/cm4/InterruptLock.h"
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using namespace pinetime::platform::cm4;
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InterruptLock::InterruptLock()
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{
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this->state = InterruptGuardian::suspend_interrupts();
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}
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InterruptLock::~InterruptLock()
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{
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InterruptGuardian::resume_interrupts(this->state);
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}
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18
src/platform/cm4/InterruptLock.h
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18
src/platform/cm4/InterruptLock.h
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@ -0,0 +1,18 @@
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#ifndef __PLATFORM_CM$_INTERRUPTLOCK_H__
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#define __PLATFORM_CM$_INTERRUPTLOCK_H__
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namespace pinetime::platform::cm4 {
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class InterruptLock
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{
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public:
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InterruptLock();
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~InterruptLock();
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private:
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bool state;
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};
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}
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#endif
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