buildconf: cleanup local.conf
Signed-off-by: Thomas Klaehn <tkl@blackfinn.de>
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#
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# This file is your local configuration file and is where all local user settings
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# are placed. The comments in this file give some guide to the options a new user
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# to the system might want to change but pretty much any configuration option can
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# be set in this file. More adventurous users can look at local.conf.extended
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# which contains other examples of configuration which can be placed in this file
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# but new users likely won't need any of them initially.
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#
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# Lines starting with the '#' character are commented out and in some cases the
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# default values are provided as comments to show people example syntax. Enabling
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# the option is a question of removing the # character and making any change to the
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# variable as required.
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#
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# Machine Selection
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#
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# You need to select a specific machine to target the build with. There are a selection
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# of emulated machines available which can boot and run in the QEMU emulator:
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#
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#MACHINE ?= "qemuarm"
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#MACHINE ?= "qemuarm64"
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#MACHINE ?= "qemumips"
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#MACHINE ?= "qemumips64"
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#MACHINE ?= "qemuppc"
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#MACHINE ?= "qemux86"
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#MACHINE ?= "qemux86-64"
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#
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# There are also the following hardware board target machines included for
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# demonstration purposes:
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#
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MACHINE ?= "beaglebone"
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#MACHINE ?= "genericx86"
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#MACHINE ?= "genericx86-64"
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#MACHINE ?= "mpc8315e-rdb"
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#MACHINE ?= "edgerouter"
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#
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# This sets the default machine to be qemux86 if no other machine is selected:
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MACHINE ??= "qemux86"
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#
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# Where to place downloads
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#
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# During a first build the system will download many different source code tarballs
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# from various upstream projects. This can take a while, particularly if your network
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# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
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# can preserve this directory to speed up this part of subsequent builds. This directory
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# is safe to share between multiple builds on the same machine too.
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#
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# The default is a downloads directory under TOPDIR which is the build directory.
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#
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#DL_DIR ?= "${TOPDIR}/downloads"
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#
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# Where to place shared-state files
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#
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# BitBake has the capability to accelerate builds based on previously built output.
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# This is done using "shared state" files which can be thought of as cache objects
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# and this option determines where those files are placed.
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#
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# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
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# from these files if no changes were made to the configuration. If changes were made
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# to the configuration, only shared state files where the state was still valid would
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# be used (done using checksums).
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#
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# The default is a sstate-cache directory under TOPDIR.
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#
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#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
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#
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# Where to place the build output
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#
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# This option specifies where the bulk of the building work should be done and
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# where BitBake should place its temporary files and output. Keep in mind that
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# this includes the extraction and compilation of many applications and the toolchain
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# which can use Gigabytes of hard disk space.
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#
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# The default is a tmp directory under TOPDIR.
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#
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#TMPDIR = "${TOPDIR}/tmp"
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#
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# Default policy config
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#
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# The distribution setting controls which policy settings are used as defaults.
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# The default value is fine for general Yocto project use, at least initially.
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# Ultimately when creating custom policy, people will likely end up subclassing
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# these defaults.
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#
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DISTRO ?= "poky"
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# As an example of a subclass there is a "bleeding" edge policy configuration
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# where many versions are set to the absolute latest code from the upstream
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# source control systems. This is just mentioned here as an example, its not
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# useful to most new users.
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# DISTRO ?= "poky-bleeding"
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#
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# Package Management configuration
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#
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# This variable lists which packaging formats to enable. Multiple package backends
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# can be enabled at once and the first item listed in the variable will be used
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# to generate the root filesystems.
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# Options are:
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# - 'package_deb' for debian style deb files
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# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
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# - 'package_rpm' for rpm style packages
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# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
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# We default to rpm:
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PACKAGE_CLASSES ?= "package_ipk"
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#
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# SDK target architecture
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#
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# This variable specifies the architecture to build SDK items for and means
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# you can build the SDK packages for architectures other than the machine you are
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# running the build on (i.e. building i686 packages on an x86_64 host).
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# Supported values are i686 and x86_64
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#SDKMACHINE ?= "i686"
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#
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# Extra image configuration defaults
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#
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# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
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# images. Some of these options are added to certain image types automatically. The
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# variable can contain the following options:
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# "dbg-pkgs" - add -dbg packages for all installed packages
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# (adds symbol information for debugging/profiling)
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# "dev-pkgs" - add -dev packages for all installed packages
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# (useful if you want to develop against libs in the image)
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# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
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# (useful if you want to run the package test suites)
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# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
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# "tools-debug" - add debugging tools (gdb, strace)
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# "eclipse-debug" - add Eclipse remote debugging support
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# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
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# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
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# "debug-tweaks" - make an image suitable for development
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# e.g. ssh root access has a blank password
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# There are other application targets that can be used here too, see
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# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
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# We default to enabling the debugging tweaks.
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EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
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#
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# Additional image features
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#
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# The following is a list of additional classes to use when building images which
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# enable extra features. Some available options which can be included in this variable
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# are:
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# - 'buildstats' collect build statistics
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# - 'image-mklibs' to reduce shared library files size for an image
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# - 'image-prelink' in order to prelink the filesystem image
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# - 'image-swab' to perform host system intrusion detection
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# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
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# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
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USER_CLASSES ?= "buildstats image-mklibs image-prelink"
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#
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# Runtime testing of images
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#
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# The build system can test booting virtual machine images under qemu (an emulator)
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# after any root filesystems are created and run tests against those images. To
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# enable this uncomment this line. See classes/testimage(-auto).bbclass for
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# further details.
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#TEST_IMAGE = "1"
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#
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# Interactive shell configuration
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#
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# Under certain circumstances the system may need input from you and to do this it
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# can launch an interactive shell. It needs to do this since the build is
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# multithreaded and needs to be able to handle the case where more than one parallel
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# process may require the user's attention. The default is iterate over the available
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# terminal types to find one that works.
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#
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# Examples of the occasions this may happen are when resolving patches which cannot
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# be applied, to use the devshell or the kernel menuconfig
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#
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# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
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# Note: currently, Konsole support only works for KDE 3.x due to the way
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# newer Konsole versions behave
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#OE_TERMINAL = "auto"
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# By default disable interactive patch resolution (tasks will just fail instead):
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PATCHRESOLVE = "noop"
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#
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# Disk Space Monitoring during the build
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#
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# Monitor the disk space during the build. If there is less that 1GB of space or less
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# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
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# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
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# of the build. The reason for this is that running completely out of space can corrupt
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# files and damages the build in ways which may not be easily recoverable.
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# It's necesary to monitor /tmp, if there is no space left the build will fail
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# with very exotic errors.
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BB_DISKMON_DIRS = "\
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STOPTASKS,${TMPDIR},1G,100K \
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STOPTASKS,${DL_DIR},1G,100K \
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@ -201,37 +25,8 @@ BB_DISKMON_DIRS = "\
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ABORT,${SSTATE_DIR},100M,1K \
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ABORT,/tmp,10M,1K"
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#
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# Shared-state files from other locations
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#
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# As mentioned above, shared state files are prebuilt cache data objects which can
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# used to accelerate build time. This variable can be used to configure the system
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# to search other mirror locations for these objects before it builds the data itself.
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#
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# This can be a filesystem directory, or a remote url such as http or ftp. These
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# would contain the sstate-cache results from previous builds (possibly from other
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# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
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# cache locations to check for the shared objects.
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# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
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# at the end as shown in the examples below. This will be substituted with the
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# correct path within the directory structure.
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#SSTATE_MIRRORS ?= "\
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#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
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#file://.* file:///some/local/dir/sstate/PATH"
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#
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# Qemu configuration
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#
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# By default qemu will build with a builtin VNC server where graphical output can be
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# seen. The two lines below enable the SDL backend too. By default libsdl-native will
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# be built, if you want to use your host's libSDL instead of the minimal libsdl built
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# by libsdl-native then uncomment the ASSUME_PROVIDED line below.
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PACKAGECONFIG_append_pn-qemu-native = " sdl"
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PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
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#ASSUME_PROVIDED += "libsdl-native"
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# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
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# track the version of this file when it was generated. This can safely be ignored if
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# this doesn't mean anything to you.
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CONF_VERSION = "1"
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