state machine handling added
This commit is contained in:
		@@ -41,6 +41,7 @@ static void collision_ctrl_loop(void *arg)
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	while(1) {
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		int pulse_ns = drv_ioctl(&pwm2_c4, IOCTL_PWM_GET_PULSE_WIDTH_NS, NULL);
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		collision_ctrl_object.distance_mm = 343 * pulse_ns / 1000 / 2;
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#if 0
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		if(collision_ctrl_object.distance_mm < 300) {
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			char print_buffer[50];
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			if(engine_ctrl_get_current_speed_value() != 0) {
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@@ -68,6 +69,7 @@ static void collision_ctrl_loop(void *arg)
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				shell_write(print_buffer, strlen(print_buffer));
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			}
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		}
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#endif
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		sleep_ms(1);
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	}
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}
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@@ -89,3 +91,10 @@ int collision_ctrl_get_distance_mm(void)
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{
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	return collision_ctrl_object.distance_mm;
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}
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bool collision_ctrl_is_collision(void)
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{
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	if(collision_ctrl_object.distance_mm < 400)
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		return true;
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	return false;
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}
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@@ -10,5 +10,6 @@
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int collision_ctrl_init(void);
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int collision_ctrl_get_distance_mm(void);
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bool collision_ctrl_is_collision(void);
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#endif /* SOURCE_APPLICATION_INCLUDE_COLLISION_CTRL_H_ */
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										26
									
								
								source/application/include/system_state.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								source/application/include/system_state.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,26 @@
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/*
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 * system_state.h
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 *
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 *  Created on: Sep 19, 2016
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 *      Author: tkl
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 */
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#ifndef SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_
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#define SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_
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enum system_state {
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	SYS_INIT = 0,
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	SYS_IDLE,
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	SYS_DRIVING,
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	SYS_COLLISION_DETECTED,
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	SYS_COLLISION_DRIVE_BACK,
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	SYS_COLLISION_TURN,
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	SYS_MAX
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};
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int system_state_init(void);
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int system_state_poll(void);
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int system_state_force(enum system_state state);
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#endif /* SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_ */
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@@ -12,6 +12,7 @@
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#include "drive_ctrl.h"
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#include "collision_ctrl.h"
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#include "sensor_data.h"
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#include "system_state.h"
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int main(void)
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{
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@@ -20,9 +21,11 @@ int main(void)
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	drive_ctrl_init();
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	collision_ctrl_init();
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	sensor_data_init();
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	system_state_init();
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	while(1) {
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		sleep_ms(1000);
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		system_state_poll();
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		sleep_ms(0);
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	}
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	return 0;
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@@ -16,17 +16,12 @@
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#include "queue.h"
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#include "stack.h"
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#include "kernel.h"
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#include "drive_ctrl.h"
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#include "version.h"
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#include "sensor_data.h"
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#include "system_state.h"
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static void *drive_turn_right_cb(const char *param);
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static void *drive_turn_left_cb(const char *param);
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static void *drive_boost_cb(const char *param);
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static void *drive_retard_cb(const char *param);
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static void *drive_halt_cb(const char *param);
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static void *drive_forward_cb(const char *param);
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static void *drive_backward_cb(const char *param);
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static void *app_version(const char *param);
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static void *sys_msg_on_cb(const char *param);
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static void *sys_msg_off_cb(const char *param);
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@@ -50,102 +45,37 @@ static struct command cmd_app_version = {
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};
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static struct command drive_forward = {
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		.command = "f",
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		.description = "Start driving forward with preset speed.",
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		.command = "d",
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		.description = "Start driving .",
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		.command_callback = drive_forward_cb,
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};
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static struct command drive_backward = {
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		.command = "b",
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		.description = "Start driving backward with preset speed.",
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		.command_callback = drive_backward_cb,
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};
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static struct command drive_halt = {
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		.command = "h",
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		.description = "Stop driving.",
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		.command_callback = drive_halt_cb,
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};
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static struct command drive_boost = {
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		.command = "+",
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		.description = "Boost speed.",
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		.command_callback = drive_boost_cb,
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};
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static struct command drive_retard = {
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		.command = "-",
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		.description = "Retard speed",
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		.command_callback = drive_retard_cb,
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};
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static struct command drive_turn_left = {
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		.command = "l",
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		.description = "Turn left.",
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		.command_callback = drive_turn_left_cb,
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};
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static struct command drive_turn_right = {
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		.command = "r",
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		.description = "Turn right",
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		.command_callback = drive_turn_right_cb,
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};
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int shell_commands_init(void)
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{
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	shell_add_command(&cmd_app_version);
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	shell_add_command(&drive_forward);
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	shell_add_command(&drive_backward);
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	shell_add_command(&drive_boost);
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	shell_add_command(&drive_retard);
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	shell_add_command(&drive_halt);
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	shell_add_command(&drive_turn_left);
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	shell_add_command(&drive_turn_right);
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	shell_add_command(&cmd_sys_msg_off);
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	shell_add_command(&cmd_sys_msg_on);
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	return 0;
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}
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static void *drive_turn_right_cb(const char *param)
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{
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	drive_ctrl_turn_right();
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	return NULL;
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}
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static void *drive_turn_left_cb(const char *param)
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{
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	drive_ctrl_turn_left();
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	return NULL;
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}
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static void *drive_boost_cb(const char *param)
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{
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	drive_ctrl_boost();
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	return NULL;
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}
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static void *drive_retard_cb(const char *param)
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{
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	drive_ctrl_retard();
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	return NULL;
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}
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static void *drive_halt_cb(const char *param)
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{
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	drive_ctrl_halt();
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	system_state_force(SYS_IDLE);
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	return NULL;
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}
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static void *drive_forward_cb(const char *param)
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{
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	drive_ctrl_forward();
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	return NULL;
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}
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static void *drive_backward_cb(const char *param)
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{
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	drive_ctrl_backward();
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	system_state_force(SYS_DRIVING);
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	return NULL;
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}
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										221
									
								
								source/application/system_state.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										221
									
								
								source/application/system_state.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,221 @@
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/*
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 * system_state.c
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 *
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 *  Created on: Sep 19, 2016
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 *      Author: tkl
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 */
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#include <string.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "collision_ctrl.h"
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#include "drive_ctrl.h"
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#include "driver.h"
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#include "stack.h"
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#include "queue.h"
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#include "list.h"
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#include "shell.h"
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#include "kernel.h"
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#include "board_devices.h"
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#include "system_state.h"
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#pragma pack(push)
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#pragma pack(1)
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struct collision_timer {
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	bool running;
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	unsigned long tick;
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};
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#pragma pack(pop)
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struct system_state_object {
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	enum system_state system_state;
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	enum system_state last_state;
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	enum system_state saved_state;
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	enum system_state force_state;
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	struct collision_timer collision_timer;
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};
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static struct system_state_object system_state_object = {
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		.system_state = SYS_INIT,
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		.last_state = SYS_MAX,
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		.saved_state = SYS_MAX,
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		.force_state = SYS_MAX,
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		.collision_timer.running = false,
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		.collision_timer.tick = 0,
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};
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int system_state_init(void)
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{
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	return 0;
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}
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static bool is_transition(void)
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{
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	return (system_state_object.system_state != system_state_object.last_state) ? true : false;
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}
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static enum system_state handle_state_init(void)
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{
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	enum system_state next_state = SYS_INIT;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		char print_buffer[] = "#SYS_ST: INIT\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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		drive_ctrl_halt();
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	}
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	// TODO: check various sensor states e.g. battery, position state etc...
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	next_state = SYS_IDLE;
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	return next_state;
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}
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static enum system_state handle_state_idle(void)
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{
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	enum system_state next_state = SYS_IDLE;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		char print_buffer[] = "#SYS_ST: IDLE\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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		drive_ctrl_halt();
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	}
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	if(system_state_object.force_state == SYS_DRIVING) {
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		next_state = SYS_DRIVING;
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		system_state_object.force_state = SYS_MAX;
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	}
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	return next_state;
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}
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static enum system_state handle_state_driving(void)
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{
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	enum system_state next_state = SYS_DRIVING;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		char print_buffer[] = "#SYS_ST: DRIVING\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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		drive_ctrl_forward();
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	}
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	if(collision_ctrl_is_collision()) {
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		next_state = SYS_COLLISION_DETECTED;
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		system_state_object.saved_state = system_state_object.system_state;
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	}
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	if(system_state_object.force_state == SYS_IDLE) {
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		next_state = SYS_IDLE;
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		system_state_object.force_state = SYS_MAX;
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	}
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	return next_state;
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}
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static enum system_state handle_state_collision_detected(void)
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{
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	enum system_state next_state = SYS_COLLISION_DETECTED;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		drive_ctrl_halt();
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		char print_buffer[] = "#SYS_ST: COLLISION_DETECTED\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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	}
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	next_state = SYS_COLLISION_DRIVE_BACK;
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	if(system_state_object.force_state == SYS_IDLE) {
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		next_state = SYS_IDLE;
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		system_state_object.force_state = SYS_MAX;
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	}
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	return next_state;
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}
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		||||
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static enum system_state handle_state_collision_drive_back(void)
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{
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	enum system_state next_state = SYS_COLLISION_DRIVE_BACK;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		char print_buffer[] = "#SYS_ST: COLLISION_DRIVE_BACK\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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		system_state_object.collision_timer.tick = sys_tick_get_ms() + 500;
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		system_state_object.collision_timer.running = true;
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	}
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	if(system_state_object.collision_timer.running &&
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			(system_state_object.collision_timer.tick > sys_tick_get_ms())) {
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		drive_ctrl_halt();
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		next_state = SYS_COLLISION_TURN;
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		system_state_object.collision_timer.running = false;
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	}
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	if(system_state_object.force_state == SYS_IDLE) {
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		next_state = SYS_IDLE;
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		system_state_object.force_state = SYS_MAX;
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		system_state_object.collision_timer.running = false;
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	}
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	return next_state;
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}
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static enum system_state handle_state_collision_turn(void)
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{
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	enum system_state next_state = SYS_COLLISION_TURN;
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	if(is_transition()) {
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		system_state_object.last_state = system_state_object.system_state;
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		||||
		char print_buffer[] = "#SYS_ST: COLLISION_TURN\r\n";
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		shell_write(print_buffer, strlen(print_buffer));
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		drv_open(&rng);
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		// random number between 500 and 4000
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		int sleep = drv_read(&rng, NULL, 0) % 3500 + 500;
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		system_state_object.collision_timer.tick = sys_tick_get_ms() + sleep;
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		system_state_object.collision_timer.running = true;
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		// randomize turn direction
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		if(sleep % 2)
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		||||
			drive_ctrl_turn_left();
 | 
			
		||||
		else
 | 
			
		||||
			drive_ctrl_turn_right();
 | 
			
		||||
	}
 | 
			
		||||
	if(system_state_object.collision_timer.running &&
 | 
			
		||||
			(system_state_object.collision_timer.tick > sys_tick_get_ms())) {
 | 
			
		||||
		drive_ctrl_halt();
 | 
			
		||||
		next_state = system_state_object.saved_state;
 | 
			
		||||
		system_state_object.collision_timer.running = false;
 | 
			
		||||
	}
 | 
			
		||||
	if(system_state_object.force_state == SYS_IDLE) {
 | 
			
		||||
		next_state = SYS_IDLE;
 | 
			
		||||
		system_state_object.force_state = SYS_MAX;
 | 
			
		||||
		system_state_object.collision_timer.running = false;
 | 
			
		||||
	}
 | 
			
		||||
	return next_state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int system_state_poll(void)
 | 
			
		||||
{
 | 
			
		||||
	enum system_state next_state = SYS_MAX;
 | 
			
		||||
	switch(system_state_object.system_state) {
 | 
			
		||||
	case SYS_INIT:
 | 
			
		||||
		next_state = handle_state_init();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_IDLE:
 | 
			
		||||
		next_state = handle_state_idle();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_DRIVING:
 | 
			
		||||
		next_state = handle_state_driving();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_COLLISION_DETECTED:
 | 
			
		||||
		next_state = handle_state_collision_detected();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_COLLISION_DRIVE_BACK:
 | 
			
		||||
		next_state = handle_state_collision_drive_back();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_COLLISION_TURN:
 | 
			
		||||
		next_state = handle_state_collision_turn();
 | 
			
		||||
		break;
 | 
			
		||||
	case SYS_MAX:
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
	if(next_state < SYS_MAX) {
 | 
			
		||||
		system_state_object.system_state = next_state;
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
	return -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int system_state_force(enum system_state state)
 | 
			
		||||
{
 | 
			
		||||
	system_state_object.force_state = state;
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
@@ -60,5 +60,6 @@ struct thread_context *thread_create(
 | 
			
		||||
 | 
			
		||||
void thread_exit(void);
 | 
			
		||||
void sleep_ms(unsigned int ms);
 | 
			
		||||
unsigned long sys_tick_get_ms(void);
 | 
			
		||||
 | 
			
		||||
#endif /* SOURCE_FIRMWARE_KERNEL_INTERFACE_KERNEL_H_ */
 | 
			
		||||
 
 | 
			
		||||
@@ -1 +0,0 @@
 | 
			
		||||
libkosmos-arm-stm32f4-discovery-0.1.9.276.a
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								source/os/release/libkosmos-arm-stm32f4-discovery.a
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								source/os/release/libkosmos-arm-stm32f4-discovery.a
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
		Reference in New Issue
	
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