state machine handling added

This commit is contained in:
Thomas Klaehn 2016-09-20 09:06:12 +02:00
parent c28d05e145
commit b785043967
8 changed files with 267 additions and 76 deletions

View File

@ -41,6 +41,7 @@ static void collision_ctrl_loop(void *arg)
while(1) {
int pulse_ns = drv_ioctl(&pwm2_c4, IOCTL_PWM_GET_PULSE_WIDTH_NS, NULL);
collision_ctrl_object.distance_mm = 343 * pulse_ns / 1000 / 2;
#if 0
if(collision_ctrl_object.distance_mm < 300) {
char print_buffer[50];
if(engine_ctrl_get_current_speed_value() != 0) {
@ -68,6 +69,7 @@ static void collision_ctrl_loop(void *arg)
shell_write(print_buffer, strlen(print_buffer));
}
}
#endif
sleep_ms(1);
}
}
@ -89,3 +91,10 @@ int collision_ctrl_get_distance_mm(void)
{
return collision_ctrl_object.distance_mm;
}
bool collision_ctrl_is_collision(void)
{
if(collision_ctrl_object.distance_mm < 400)
return true;
return false;
}

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@ -10,5 +10,6 @@
int collision_ctrl_init(void);
int collision_ctrl_get_distance_mm(void);
bool collision_ctrl_is_collision(void);
#endif /* SOURCE_APPLICATION_INCLUDE_COLLISION_CTRL_H_ */

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@ -0,0 +1,26 @@
/*
* system_state.h
*
* Created on: Sep 19, 2016
* Author: tkl
*/
#ifndef SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_
#define SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_
enum system_state {
SYS_INIT = 0,
SYS_IDLE,
SYS_DRIVING,
SYS_COLLISION_DETECTED,
SYS_COLLISION_DRIVE_BACK,
SYS_COLLISION_TURN,
SYS_MAX
};
int system_state_init(void);
int system_state_poll(void);
int system_state_force(enum system_state state);
#endif /* SOURCE_APPLICATION_INCLUDE_SYSTEM_STATE_H_ */

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@ -12,6 +12,7 @@
#include "drive_ctrl.h"
#include "collision_ctrl.h"
#include "sensor_data.h"
#include "system_state.h"
int main(void)
{
@ -20,9 +21,11 @@ int main(void)
drive_ctrl_init();
collision_ctrl_init();
sensor_data_init();
system_state_init();
while(1) {
sleep_ms(1000);
system_state_poll();
sleep_ms(0);
}
return 0;

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@ -16,17 +16,12 @@
#include "queue.h"
#include "stack.h"
#include "kernel.h"
#include "drive_ctrl.h"
#include "version.h"
#include "sensor_data.h"
#include "system_state.h"
static void *drive_turn_right_cb(const char *param);
static void *drive_turn_left_cb(const char *param);
static void *drive_boost_cb(const char *param);
static void *drive_retard_cb(const char *param);
static void *drive_halt_cb(const char *param);
static void *drive_forward_cb(const char *param);
static void *drive_backward_cb(const char *param);
static void *app_version(const char *param);
static void *sys_msg_on_cb(const char *param);
static void *sys_msg_off_cb(const char *param);
@ -50,102 +45,37 @@ static struct command cmd_app_version = {
};
static struct command drive_forward = {
.command = "f",
.description = "Start driving forward with preset speed.",
.command = "d",
.description = "Start driving .",
.command_callback = drive_forward_cb,
};
static struct command drive_backward = {
.command = "b",
.description = "Start driving backward with preset speed.",
.command_callback = drive_backward_cb,
};
static struct command drive_halt = {
.command = "h",
.description = "Stop driving.",
.command_callback = drive_halt_cb,
};
static struct command drive_boost = {
.command = "+",
.description = "Boost speed.",
.command_callback = drive_boost_cb,
};
static struct command drive_retard = {
.command = "-",
.description = "Retard speed",
.command_callback = drive_retard_cb,
};
static struct command drive_turn_left = {
.command = "l",
.description = "Turn left.",
.command_callback = drive_turn_left_cb,
};
static struct command drive_turn_right = {
.command = "r",
.description = "Turn right",
.command_callback = drive_turn_right_cb,
};
int shell_commands_init(void)
{
shell_add_command(&cmd_app_version);
shell_add_command(&drive_forward);
shell_add_command(&drive_backward);
shell_add_command(&drive_boost);
shell_add_command(&drive_retard);
shell_add_command(&drive_halt);
shell_add_command(&drive_turn_left);
shell_add_command(&drive_turn_right);
shell_add_command(&cmd_sys_msg_off);
shell_add_command(&cmd_sys_msg_on);
return 0;
}
static void *drive_turn_right_cb(const char *param)
{
drive_ctrl_turn_right();
return NULL;
}
static void *drive_turn_left_cb(const char *param)
{
drive_ctrl_turn_left();
return NULL;
}
static void *drive_boost_cb(const char *param)
{
drive_ctrl_boost();
return NULL;
}
static void *drive_retard_cb(const char *param)
{
drive_ctrl_retard();
return NULL;
}
static void *drive_halt_cb(const char *param)
{
drive_ctrl_halt();
system_state_force(SYS_IDLE);
return NULL;
}
static void *drive_forward_cb(const char *param)
{
drive_ctrl_forward();
return NULL;
}
static void *drive_backward_cb(const char *param)
{
drive_ctrl_backward();
system_state_force(SYS_DRIVING);
return NULL;
}

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@ -0,0 +1,221 @@
/*
* system_state.c
*
* Created on: Sep 19, 2016
* Author: tkl
*/
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include "collision_ctrl.h"
#include "drive_ctrl.h"
#include "driver.h"
#include "stack.h"
#include "queue.h"
#include "list.h"
#include "shell.h"
#include "kernel.h"
#include "board_devices.h"
#include "system_state.h"
#pragma pack(push)
#pragma pack(1)
struct collision_timer {
bool running;
unsigned long tick;
};
#pragma pack(pop)
struct system_state_object {
enum system_state system_state;
enum system_state last_state;
enum system_state saved_state;
enum system_state force_state;
struct collision_timer collision_timer;
};
static struct system_state_object system_state_object = {
.system_state = SYS_INIT,
.last_state = SYS_MAX,
.saved_state = SYS_MAX,
.force_state = SYS_MAX,
.collision_timer.running = false,
.collision_timer.tick = 0,
};
int system_state_init(void)
{
return 0;
}
static bool is_transition(void)
{
return (system_state_object.system_state != system_state_object.last_state) ? true : false;
}
static enum system_state handle_state_init(void)
{
enum system_state next_state = SYS_INIT;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
char print_buffer[] = "#SYS_ST: INIT\r\n";
shell_write(print_buffer, strlen(print_buffer));
drive_ctrl_halt();
}
// TODO: check various sensor states e.g. battery, position state etc...
next_state = SYS_IDLE;
return next_state;
}
static enum system_state handle_state_idle(void)
{
enum system_state next_state = SYS_IDLE;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
char print_buffer[] = "#SYS_ST: IDLE\r\n";
shell_write(print_buffer, strlen(print_buffer));
drive_ctrl_halt();
}
if(system_state_object.force_state == SYS_DRIVING) {
next_state = SYS_DRIVING;
system_state_object.force_state = SYS_MAX;
}
return next_state;
}
static enum system_state handle_state_driving(void)
{
enum system_state next_state = SYS_DRIVING;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
char print_buffer[] = "#SYS_ST: DRIVING\r\n";
shell_write(print_buffer, strlen(print_buffer));
drive_ctrl_forward();
}
if(collision_ctrl_is_collision()) {
next_state = SYS_COLLISION_DETECTED;
system_state_object.saved_state = system_state_object.system_state;
}
if(system_state_object.force_state == SYS_IDLE) {
next_state = SYS_IDLE;
system_state_object.force_state = SYS_MAX;
}
return next_state;
}
static enum system_state handle_state_collision_detected(void)
{
enum system_state next_state = SYS_COLLISION_DETECTED;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
drive_ctrl_halt();
char print_buffer[] = "#SYS_ST: COLLISION_DETECTED\r\n";
shell_write(print_buffer, strlen(print_buffer));
}
next_state = SYS_COLLISION_DRIVE_BACK;
if(system_state_object.force_state == SYS_IDLE) {
next_state = SYS_IDLE;
system_state_object.force_state = SYS_MAX;
}
return next_state;
}
static enum system_state handle_state_collision_drive_back(void)
{
enum system_state next_state = SYS_COLLISION_DRIVE_BACK;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
char print_buffer[] = "#SYS_ST: COLLISION_DRIVE_BACK\r\n";
shell_write(print_buffer, strlen(print_buffer));
system_state_object.collision_timer.tick = sys_tick_get_ms() + 500;
system_state_object.collision_timer.running = true;
}
if(system_state_object.collision_timer.running &&
(system_state_object.collision_timer.tick > sys_tick_get_ms())) {
drive_ctrl_halt();
next_state = SYS_COLLISION_TURN;
system_state_object.collision_timer.running = false;
}
if(system_state_object.force_state == SYS_IDLE) {
next_state = SYS_IDLE;
system_state_object.force_state = SYS_MAX;
system_state_object.collision_timer.running = false;
}
return next_state;
}
static enum system_state handle_state_collision_turn(void)
{
enum system_state next_state = SYS_COLLISION_TURN;
if(is_transition()) {
system_state_object.last_state = system_state_object.system_state;
char print_buffer[] = "#SYS_ST: COLLISION_TURN\r\n";
shell_write(print_buffer, strlen(print_buffer));
drv_open(&rng);
// random number between 500 and 4000
int sleep = drv_read(&rng, NULL, 0) % 3500 + 500;
system_state_object.collision_timer.tick = sys_tick_get_ms() + sleep;
system_state_object.collision_timer.running = true;
// randomize turn direction
if(sleep % 2)
drive_ctrl_turn_left();
else
drive_ctrl_turn_right();
}
if(system_state_object.collision_timer.running &&
(system_state_object.collision_timer.tick > sys_tick_get_ms())) {
drive_ctrl_halt();
next_state = system_state_object.saved_state;
system_state_object.collision_timer.running = false;
}
if(system_state_object.force_state == SYS_IDLE) {
next_state = SYS_IDLE;
system_state_object.force_state = SYS_MAX;
system_state_object.collision_timer.running = false;
}
return next_state;
}
int system_state_poll(void)
{
enum system_state next_state = SYS_MAX;
switch(system_state_object.system_state) {
case SYS_INIT:
next_state = handle_state_init();
break;
case SYS_IDLE:
next_state = handle_state_idle();
break;
case SYS_DRIVING:
next_state = handle_state_driving();
break;
case SYS_COLLISION_DETECTED:
next_state = handle_state_collision_detected();
break;
case SYS_COLLISION_DRIVE_BACK:
next_state = handle_state_collision_drive_back();
break;
case SYS_COLLISION_TURN:
next_state = handle_state_collision_turn();
break;
case SYS_MAX:
break;
}
if(next_state < SYS_MAX) {
system_state_object.system_state = next_state;
return 0;
}
return -1;
}
int system_state_force(enum system_state state)
{
system_state_object.force_state = state;
return 0;
}

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@ -60,5 +60,6 @@ struct thread_context *thread_create(
void thread_exit(void);
void sleep_ms(unsigned int ms);
unsigned long sys_tick_get_ms(void);
#endif /* SOURCE_FIRMWARE_KERNEL_INTERFACE_KERNEL_H_ */

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@ -1 +0,0 @@
libkosmos-arm-stm32f4-discovery-0.1.9.276.a

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